Tamoe Highland

Tamoe Highland

Tamoe Highland info
Tamoe Highland
Requirementnone
Waypointno
Act1
Chestssuper chests in its small houses
Shrinesno
Wellsno
Monster types3 picked per game

Tamoe Highland is a surface area in Act 1. It is accessed through Black Marsh.

Tamoe Highland belongs to the terror zone Tamoe Highland, Outer Cloister, Pit and Monastery Gate. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.

Tamoe Highland has super chests in its small houses. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.

Monsters

Area level69
Density520 (low)
Unique packs7–9
Highest runeLo runeLo
ImmunitiesImmune to FireImmune to ColdImmune to LightningImmune to Poison
SocketsItem level 69, champions 71, uniques 72. The most sockets a white or superior base drops with here.
BaseMonChampUniqMax
Monarch––44
Sacred Rondache–444
Thresher–555
LevelingFull experience at character level 69–74. From level 75 it drops to 81%, down to 5% from level 79. From level 67, Cathedral gives 1.5× the experience per kill.
Lvl 61Lvl 82
Character level 69: 100% experience · Catacombs Level 2 gives 1.6× the experience per killThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.

Connected areas